FIELD MANUAL

SAND: Raiders of Sophie

Extraction PvPvE on the desert planet Sophie: walking machines (Tramplers), remnants of the Austro-Hungarian empire and the supernatural Upiors. This manual is verified against wiki data — no made-up tips.

⚠ Terrain is randomized per lobby — landmark positions change every match. Learn the PLACES and the order, not coordinates.

Two ways to play — Voyage and Storm Dive

YOU DECIDE THIS FIRST
MODE I · YOUR OWN PACE

VOYAGE

  • An open map that persists — players drop in and out during the session, no time pressure.
  • Insertion ship drop → explore at your own pace → extraction at a radio tower.
  • Loot: lower tier than Storm.
  • For whom: new players, learning landmarks, safer Trampler runs.
FROM THE STREAM — LUXXX'S TAKETreat Voyage as your logistics base: farm materials, build and test Tramplers, learn the maps and machines — without the risk of losing everything under pressure.
MODE II · ON THE CLOCK

STORM DIVE

  • Limited player count + limited time — the dust storm gradually swallows regions and squeezes the map toward a single point (Battle-Royale-style collapse).
  • Loot: higher tier. The only mode with the Final Extract event — and the only one where the Dreadnaught can spawn.
  • For whom: prepared players, endgame, hunting keys and experimental weapons.
FROM THE STREAM — LUXXX'S TAKEStorm is risk/reward on a timer: go in with a plan (which landmark, which exit) and don't cling to loot you can't extract. The keys and the Dreadnaught live here.

Start here

3 STEPS FOR A NEW RAIDER
STEP01

Pick a mode

The cards above: Voyage for learning and logistics, Storm Dive for higher loot, keys and the Dreadnaught. New? First few expeditions — Voyage.

STEP02

The core loop

Drop from the insertion ship → loot landmarks (safes, boxes, materials) → craft on your Trampler or at landmark machines → extract before the storm or the pirates eat you.

STEP03

Extraction

The zone has 2 radio towers (one broken, one intact with a ladder). Park your Trampler BETWEEN the towers, climb up and activate the radio. A green flare on your Trampler = you're in the extraction; no flare → reposition and retry. This is your most vulnerable moment — pirates are watching.

💰 WHAT TO KEEP, WHAT TO SELL — data-driven material priorities (95 tech nodes + 120 Trampler parts + recipes, all counted) → open the guide in the item database
🤝 YOU DON'T HAVE TO GO SOLO — the Discord is full of experienced raiders for tips and group runs, and on the stream we play SAND live — that's where the tips from this manual get tested. Jump in, ask anything, we play together.

Manual sections

5 SECTIONS + THE CREW
▸

LANDMARKS

The 15 landmarks of Sophie — 10 towns full of Upiors, 4 forts in minefields and the Dreadnaught. What each one hides and where the crafting is.
OPEN →LANDMARKS
▸

TRAMPLER

Your walking base: 17 chassis, 120 parts, the cannon arsenal and experimental technology from the Dreadnaught.
OPEN →TRAMPLER
▸

ITEMS

A database of 123 items with descriptions — search, category and rarity filters.
OPEN →ITEMS
▸

RECIPES

The crafting the game never explains: the Reactor + Fuel Rod procedure, per-landmark recipes and Trampler workshops.
OPEN →RECIPES
▸

KEYS

A chain of five colored keys — from the green one in safes to the black door of the Dreadnaught.
OPEN →KEYS
▸

THE CREW — WE PLAY TOGETHER

You don't have to go solo: the Discord community is full of experienced players for tips and group runs, SAND live (and all your questions) on the stream, and more guides at luxxxmaximus.com.
JUMP IN →DISCORD

Latest patches

SOURCE: STEAM NEWS
17.07.2026NEWAnti-Cheat Improvements: Phase One — Anti-cheat system overhaul + shorter loot respawn timers.
14.07.2026Update #4 — Fixed hit-reg on moving Tramplers; Crow's Nest temporarily disabled; new US servers.
10.07.2026Update #3 — New island Halbmond + the Crow's Nest compartment; movement balance.
03.07.2026Update #2 — Server connectivity + collision fixes.
26.06.2026Update #1 — Post-launch fixes — character controller, lighting.

Official roadmap

SOURCE: OFFICIAL GAME ROADMAP
✔ OFFICIAL — developer roadmap
SOONNEXT STEPS
New Trampler compartments
New NPC variations
Post-game summary screen
Player stats
Gear-based matchmaking
Lobby browser
END OF 2026BIGGER SYSTEMS
More weather conditions and hazards
Menu crafting system
Color-coded storage
World bosses / elite NPCs
Ping system
New biomes and POIs
New character models
LATERLONG-TERM
Blueprint sharing
Factions, reputation and quests
Clans
Item encyclopedia