How landmark crafting works
SOURCE: sandgame.wiki/CraftingThe game never explains this: landmark crafters won't run until you power the Reactor. The procedure is always the same, at every landmark:
Find the Reactor
The building housing a crafter always has a Reactor machine — go there first.
Insert a Fuel Rod
The Reactor is powered by an NZ Mk2 Energy Rod (Fuel Rod) — carry one with you, the same rod that feeds your Trampler.
Insert materials
Power on the crafter and load the exact quantities from the recipe (tables below).
Start and collect
Start the process and collect the output. Pristine cannons come out as a kit — carry them to your Trampler.
Kaiserplatz
TOWN · GREEN DOOR OF THE CHAIN · MACHINE: REACTOR + CRAFTERRauchwolke
TOWN · MACHINE: REACTOR + CRAFTERSprengstoffabrik
EXPLOSIVES FACTORY · MACHINE: REACTOR + CRAFTERStrudel
TOWN · FACTORY IN THE SOUTH · MACHINE: REACTOR + CRAFTERTrampler workshops
TRAMPLER CRAFTING · 2 TIERSThe second type of crafting happens on modules built into your Trampler. Both tiers mostly produce ammunition and upgrades for existing weapons and armour; tier-2 machines also exist in forts.