CRAFTING · WHAT THE GAME DOESN'T TELL YOU

Recipes and workshops

Landmark crafters stay silent until you power the Reactor. Here is the full procedure, every verified per-landmark recipe and the workshops you carry on your Trampler.

⚠ Carry an NZ Mk2 Energy Rod — without it the Reactor (and the whole crafter) stays dead.

How landmark crafting works

SOURCE: sandgame.wiki/Crafting

The game never explains this: landmark crafters won't run until you power the Reactor. The procedure is always the same, at every landmark:

STEP01

Find the Reactor

The building housing a crafter always has a Reactor machine — go there first.

STEP02

Insert a Fuel Rod

The Reactor is powered by an NZ Mk2 Energy Rod (Fuel Rod) — carry one with you, the same rod that feeds your Trampler.

STEP03

Insert materials

Power on the crafter and load the exact quantities from the recipe (tables below).

STEP04

Start and collect

Start the process and collect the output. Pristine cannons come out as a kit — carry them to your Trampler.

Kaiserplatz

TOWN · GREEN DOOR OF THE CHAIN · MACHINE: REACTOR + CRAFTER
INPUT1× Raw Aurogen Crystal  →  10× 70mm Energy Rods
INPUT40× 70mm Alloy Steel + 300× Pneumatic Parts  →  40mm Autocannon PRISTINE
COMMUNITY40× Metal Rods + 300× [fuel / fuel cell]  →  1× PRISTINE cannon (40 mm class)COMMUNITY — verifying on stream

Rauchwolke

TOWN · MACHINE: REACTOR + CRAFTER
INPUT1× Black Box  →  10× Computing Module
INPUT1× Coral Chunk  →  10× Coral Dust + 2× Mechanical Parts

Sprengstoffabrik

EXPLOSIVES FACTORY · MACHINE: REACTOR + CRAFTER
INPUT1× Raw Aurogen Crystal  →  10× 70mm Energy Rods
INPUT40× 70mm Alloy Steel + 300× Pneumatic Parts  →  80mm Naval Cannon PRISTINE
INPUT10× Fabric + 10× Gunpowder  →  3× Rockets
INPUT10× Fabric + 10× Gunpowder  →  5× HG-6 Contact Grenade
COMMUNITY40× Metal Rods + 300× [fuel / fuel cell]  →  1× PRISTINE cannon (80 mm class)COMMUNITY — verifying on stream

Strudel

TOWN · FACTORY IN THE SOUTH · MACHINE: REACTOR + CRAFTER
INPUT40× 70mm Alloy Steel + 300× Pneumatic Parts  →  70mm Shotgun Cannon PRISTINE
COMMUNITY40× + 300× (Metal Rods + [fuel / fuel cell])  →  1× cannon (70 mm class)COMMUNITY — verifying on stream
📎 Community spreadsheet note: where the exact item name isn't 100% clear from the screenshot, we write it generically (“cannon of class X”, “[fuel / fuel cell]”) — exact names get filled in after on-stream verification. The rockets and grenades at Sprengstoffabrik are confirmed in the community sheet as well.

Trampler workshops

TRAMPLER CRAFTING · 2 TIERS

The second type of crafting happens on modules built into your Trampler. Both tiers mostly produce ammunition and upgrades for existing weapons and armour; tier-2 machines also exist in forts.

TIER 1 · 1×1S&H Armaments Workbench — 1x1 · 1500 HP · 700 kg · 5 energy · tier 1 · cost: 35× Mech. Parts
TIER 1 · 1×1S&H Compact Armaments Workshop — 1x1 · 2500 HP · 1000 kg · 7 energy · tier 1 · cost: 100× Mech. Parts + 50× Crowns
TIER 2 · 1×2S&H Armaments Workshop — 1x2 · 3500 HP · 1500 kg · 10 energy · tier 2 · cost: 50× Pneu. Parts + 150× Mech. Parts + 100× Crowns
📐 The full tier-1/tier-2 recipe list (ammo, upgrades) hasn't been published by the wiki item-by-item yet — we'll fill it in when the table appears or after on-stream verification.